a6m5 war thunder

Another major upgrade from past A6M models is a 13.2mm Type 3 Browning-derived machine gun placed on the right side of the engine cowling. ... Продолжение стишка — в ролике. Target their wings or nose and avoid the back half of the fuselage as there is usually nothing in there. A Zero is a rare sight in Random Battles. The 20 mm cannon has more explosive potential, as well as some incendiary bullets. with a battle rating of 4.7 (AB/RB) and 5.0 (SB). Pilots prefer to fly speedy German Friedrichs, powerful Thunderbolts, well-balanced Spitfires or nimble Yaks. This section should be used to describe tactics and techniques specific to the aircraft - general strategies such as "boom and zoom" should be limited to a sentence or two, with a link to the appropriate page. The upfront cost of a A6M2-N is 20,000. Since more powerful engines were not yet available, the designers had to make the most of a Nakajima Sakae 21 engine. Although the A6M5 otsu is a fantastic fighter as far as manoeuvrability goes, its speed is not on par with the enemy aircraft it faces. Unlocking performance modules such as Engine and Engine Injection will also shorten turn time. The A6M5 Ko Reisenis a gift rank IV Japanese fighter with a battle rating of 4.7 (AB/RB/SB). Yak 3/9: their 20 mm cannons are devastating if they hit. A6M5 otsu - Type 0 carrier fighter Model 52 Otsu; Rank IV. Low survivability, the main disadvantage of the Japanese aircraft, was made clear in the fierce air duels between the planes. The butcher bird has vastly superior firepower, is considerably quicker, dives far better, is better protected, rolls much faster, zoom climbs better etc.. In Simulator, the A6M Zero is overall a great plane to fly. It can be a great addition to a team especially if paired with higher speed Japanese aircraft such as the Ki-61 or J2M3. Pages of History: Mitsubishi A6M Zero - War Thunder Official Channel. This is a subreddit for War Thunder, a cross platform vehicular combat MMO developed by Gaijin Entertainment for Microsoft Windows, macOS, Linux, PlayStation 4, and Xbox One. All rights reserved. It was produced from April 1944 through October 1944. It differs from other versions of the A6M in several ways - for one, this is the first version with armour in both the pilot's seat and the windscreen. I like this zero, I use it all the time in the Iwo Jima event and have a blast. Last Update: 17 Apr 2014. The F6F, on the other hand, might get confused with other planes as it looks rather average. Once all the performance modules have been unlocked obtaining the rest of the modules is fairly easy. War Thunder > General Discussions > Topic Details. With the amazing stableness the aim should be easy. This can limit the player's ability to see the target in a turn fight since to lead the target, the player must cut inside its turn, meaning the nose will now block the target. Further decelerate so the touchdown speed is no more than 180 km/h to avoid bouncing up. It utilized the A6M5 Ko's Type 99 mk 2 cannon modification as well as thicker wing skinning, allowing for higher dive speeds. The upfront cost of a A6M2 is 180,000. Note that it is best to fire in 10-round/one-second bursts to avoid wasting cannon rounds. War Thunder. The Mitsubishi A6M3 mod 22 Reisen (code name «Zeke»), often referred to as the "Zero" due to its naval designation as the Type 0, is a single-seat carrier based monoplane fighter currently sitting at Tier 9 in the Japanese line. Also the gunsight is small and mounted very low, resulting in inadequate visibility over the nose. They are fast, and can boom and zoom. War Thunder. Gun convergence is best set at 400 meters or less, as most engagements are in very close quarters. It has been in the game since the start of the Open Beta Test prior to Update 1.27. Therefore it is quite easy to counter them: engage a turnfight with them and turn tighter and tighter, or do a few barrel rolls. The A6M5 otsu is a rank III Japanese naval fighter with a battle rating of 4.7 (AB/RB) and 5.0 (SB). War Thunder CDK Camouflages ... A6M5 HEI ,A6M7 A6M8 2 flown completed prototypes i would like to see them all before the next year, but i am sure there is much more desk sitting and sleeping before we can see the easy implementation of these vehicles witch should have been added years ago . To increase the plane's allowable diving speed, its wing surface skin was reinforced. You can turn with most planes with your combat/takeoff flaps deployed. Once able to be destroyed, get as close as possible to the enemy aircraft and fire in short bursts. It is able to pull really tight turns or barrel rolls without losing control or going into a spin, allowing the player to use this stability to their advantage. Dive at the target at a rather shallow angle, and release the 60 kg bombs when you are very close, with the target below the gunsight and filling up around half of it. It possesses an excellent horizontal turn tim… Гнуть на «Зеро Ко-ко-ко» Удивительно легко. The A6M5 Otsu was a modification of the earlier A6M5 series. Themask~ Mar 8, 2018 @ 7:53am Difference between A6M5 Ko and A6M5 otsu? The A6M5 otsu is a rank III Japanese fighter In 1943, new types of high-speed fighters entered service with the USAAF and the USNAF, and they outperformed the Zeros in many respects. This aircraft has been in the game since the start of the Open Beta Test prior to Update 1.29 . The Spitfires have a streamlined nose with the iconic large, elliptical wings. P-61: this plane is one tough nut to crack. It is able to pull really tight turns or barrel rolls without losing control or going into a spin, allowing the player to use this stability to their advantage. in Game Name FudoshiHitoshi and no other Nations. If your aim is accurate you can destroy one target in a single pass. Simply dodge their attacks, do a loop to get on their tail, and take shots at the opportune moments. This way, ammunition will be conserved and the enemy surely destroyed. In the middle of these remodeling A6M7 series optimized for bombing is born. Mitsubishi Type 0 Model 52 "Kou" (A6M5 Model 52a, reporting names: Zeke/Hamp/Zero) single-engine carrier-based fighter. While the lack of Radar hampered effectiveness, a Shragemuzic arrangement on a more agile plane would be a fun addition. Then, once the target fills out around 1/6 of the gunsight, open fire. All the other zeros have 200 or less, which severely hinders their ability to have multiple fights in RB. More than ever, the key is to exploit its nimbleness to force the enemy to make mistakes. The upfront cost of a A6M3 mod 22 is 400,000. © 2010—2020 by Gaijin Entertainment. A few paragraphs on aircraft history, design, development, employment, and other notable facts. This section should be used to describe tactics and techniques specific to the aircraft - general strategies such as "boom and zoom" should be limited to a sentence or two, with a link to the appropriate page. During the downtime if the enemy plane continues fleeing or was shot down, start re-climbing to prepare for engaging new targets that approaches the A6M5 Ko. A6M5 Ko - Type 0 carrier fighter Model 52 Ko; Media Videos. If your aim is accurate you can destroy one target in a single pass. ... A6M5 ko Dragon's Raiment. For the 250kg, drop it with the gunsight slightly more above the target. Start a turnfight whenever you see these stubby planes. For the 250kg, drop it with the gunsight slightly more above the target. The A6M5 Ko can also frustrate its enemies by constantly evading all of their attempts to force head-ons, or the A6M5 Ko can dive down on unsuspecting pilots as the Zero still has quite a good climb rate compared to other aircraft of its battle rating. The upfront cost of a A6M5 is 820,000 . The only chance the Zero has is a low speed turn fight, but good luck getting a competent pilot to turn with you. Their 12.7 mm MGs can easily tear you apart or simply pilot-snipe you even when they are far away, as the M2 Brownings have great velocity and trajectory. This is a subreddit for War Thunder, a cross platform vehicular combat MMO … The fuselage skin had to be reinforced with steel sheets in the area of the pipes, since the hot exhaust gases quickly burned through thin duralumin. A6M5 Ko. It features two Type 99 mk 2 20 mm cannons with 125 RPG along with 7.7 mm and 13.2 mm machine guns. Landing is easy thanks to the low stall speed and lovely handling. If you only use the MGs, your targets are trucks, AAA and howitzers. In a situation where one is being Boom & Zoomed (enemy aircraft is using superior speed and dive attacks) call upon teammates for assistance. Target their wings or nose and avoid the back half of the fuselage as there is usually nothing in there. The turret consists of 4 x 12.7 mm M2 Browning machine guns that cover the upper half of the plane, and most P-61 players tend to fly low or get you into their upper half to target you with the turret. They will quickly lose control and start spinning and it is quite hard to recover. It is quite fast, packs a fatal punch, has a searching radar, and a deadly turret on top. The Mitsubishi A6M5 Reisen (code name «Zeke»), often referred to as the "Zero" due to its naval designation as the Type 0, is a single-seat carrier based monoplane fighter currently sitting at Tier 12 in the Japanese line. The performance gap between the Zero and other fighters is even worse. The upfront cost of a A6M3 is 320,000 . The P-47 has a huge, jug-like fuselage, bubble canopy and elliptical trailing edge that usually have invasion stripes painted on them. Their 12.7 mm MGs can easily tear you apart or simply pilot-snipe you even when they are far away, as the M2 Brownings have great velocity and trajectory. Keep braking until the plane reaches a full stop, you don't have to worry about the nose dipping down and causing a propeller strike. It is also available as a gift aircraft for purchasing the Japanese Pacific Campaign (1941-1942). You can bring the minimum amount of fuel (29 minutes) since this model of the Zero only has a 100-round drum per cannon, as a result you might need to constantly return to airfield to reload so there is no need to bring more fuel. The A6M5 otsu is best used as a support aircraft as it is generally unable to destroy some of the aircraft it faces. In Simulator, the A6M Zero is overall a great plane to fly. Bombers: Do not tail a bomber. The F6F, on the other hand, might get confused with other planes as it looks rather average. Then, it's a simple matter of getting onto their six and taking small, accurate bursts at the opponent. This improvement significantly reinforced the plane's armament by replacing the wing-mounted Type 99-2 Model 3 drum-fed cannons (with 100 rounds each) with Type 99-2 Model 4 belt-fed cannons (with 125 rounds). Stealth is easily the best belt for the 20 mm cannons as it is composed of high explosive rounds and API shells. Although not thick, these frames can still be obstructions in a fight. In addition, the A6M5a's wing structure was reinforced yet again, which resulted in a maximum allowable diving speed of 740 km/h. Also the gunsight is small and mounted very low, resulting in inadequate visibility over the nose. All rights reserved. Dragon's Raiment from Zero No Tsukaima . War Thunder. Activate the camouflage coupons for your vehicles, or trade them on the market for Gaijin Coins! The P-47 has a huge, jug-like fuselage, bubble canopy and elliptical trailing edge that usually have invasion stripes painted on them. Being the last version in-game of the famed A6M "Zero" this aircraft is not only a continuation of the classic series but also a major improvement. However, a common tendency of novice P-51 pilots is to get into a manoeuvring fight with the A6M5 otsu. videogame_asset My games. 183k members in the Warthunder community. When flying the A6M5 otsu, remember to keep your speed low and to never engage in head-on attacks. Although not thick, these frames can still be obstructions in a fight. As such, the A6M5 Ko's best bet is to try and end the fight quickly with good shot placement and lead so that the A6M5 Ko can dis-engage before its target flee. Being the last version in-game of the famed A6M "Zero" this aircraft is not only a continuation of the classic series but also a major improvement. Do not try to head on them, just dodge the attacks by looping around the bullets, get on their tail, and shoot them before they get away! The Mitsubishi A6M3 Reisen (code name «Zeke»), often referred to as the "Zero" due to its naval designation as the Type 0, is a single-seat carrier based monoplane fighter currently sitting at Tier 8 in the Japanese line. chevron_left. This Zero is very similar to its predecessors, albeit slightly faster. Spitfires: their turn time will come close to the A6M5 otsu. The stock belts for the A6M5 otsu's weapons are insufficiently powerful, especially for the 13mm gun. The A6M can perform dogfighting, some ground pounding and some intercepting. Other. Honestly I'd say get the A6M5 premium. Start by unlocking performance upgrades as the stock armament options are easily workable and viable. It was introduced in Update 1.37. The premium one also has more 20mm ammunition, about 50 rounds more IIRC. Be careful not to go too fast, as the A6M5 otsu's control surfaces lock up making it incredibly difficult to manoeuvre. In turn, this version of the A6M is inherently heavier, making the aircraft more slugg… Simply dodge their attacks, do a loop to get on their tail, and take shots at the opportune moments. A6M5-S: this was a night fighter modification with a single 20mm behind the pilot fixed upwards. The A6M5 Reisen is a rank III Japanese naval fighter with a battle rating of 4.7 (AB/SB) and 4.3 (RB). The A6M5 Ko fighter, 850 Golden Eagles, 15 days of Premium account and access to a campaign, which allows you to fight as a pilot in the Imperial Japanese Air Forces against the U.S. Navy in battles of the Pacific Theatre! The game is based around combined arms battles on air, land, and sea with vehicles from the Spanish Civil War to today. Another good belt choice is tracers as it is solely explosive, and are also a good asset to take into battle with the downside that firing it will alert the enemy of the A6M5 otsu's location. However, it is very recommended to set keybind for firing MG only as you can definitely not waste the valuable cannon rounds. If attacking armoured targets such as landing craft, use ground targets belts. The only thing left to hang on to is its famous manoeuvrability. This gives the A6M5 otsu a fighting chance if its cannon ammunition is expended. Once the cannons are out, the leftover 7.7 mm MGs can only effectively damage single engine fighters. With good shot placement, the A6M5 Ko's weaponry can dispatch foes as they pass by due to the amazing turn time on the Zero. First you need some separation between you and the target so you have enough time to line-up the drop. For ground pounding with bombs, look for tanks and pillboxes. The Mitsubishi A6M2 Reisen (code name «Zeke»), often referred to as the "Zero" due to its naval designation as the Type 0, is a single-seat carrier based monoplane fighter currently sitting at Rank 2 in the Japanese line. It is still as maneuverable as ever. Its appearance resembles a P-38: a center fuselage with two engine nacelles extending backwards and forming the twin tail like a frame, you will know it is a Black Widow and not a Lightning when red tracer bullets start shooting out from it. You can bring the minimum amount of fuel (29 minutes) since this model of the Zero only has a 100-round drum per cannon, as a result you might need to constantly return to airfield to reload so there is no need to bring more fuel. The ZERO Family - War Thunder Official Channel. Accelerates braking by grabbing the brake cable on the deck of the aircraft carrier, 2 x 60 kg Navy Type 97 Number 6 ground bomb, 1 x 250 kg Navy Type Number 25 Model 2 bomb, https://wiki.warthunder.com/index.php?title=A6M5_Ko&oldid=83891, 2 x 20 mm Type 99 Model 2 navy cannons, wing-mounted (125 rpg = 250 total), 2 x 7.7 mm Type 97 navy machine guns, nose-mounted (700 rpg = 1,400 total), 2 x 60 kg Navy Type 97 Number 6 bombs (120 kg total), 1 x 250 kg Navy Type Number 25 Model 2 bomb (250 kg total). A few paragraphs on aircraft history, design, development, employment, and other notable facts. P-51: their machine guns can do severe damage to the A6M5. Do not try to head on them, just dodge the attacks by looping around the bullets, get on their tail, and shoot them before they get away! Line up and approach the airstrip at treetop, decrease speed to at most 210 km/h and deploy combat, takeoff and landing flaps in order. The A6M5 otsu's biggest downfall is its speed. This will most often result in either kind of scissors or a standard turn fight, where the A6M5 otsu excels. Is the A6M5 Ko Reisen worth? Its advantages include the extremely smooth handling, impressive turn rate, low stall speed, the ability to not enter spins in extreme manoeuvres, decent rear visibility, and increased cannon ammo capacity. The A6M2 is also available to the Americans as a converted Rank 2 Premium Aircraft for 1150. With the amazing stableness the aim should be easy. It is not common to see enemies turn fight with a Zero, but most will break away and attempt to flee. When logged in, you can choose up to 12 games that will be displayed as favourites in this menu. Putting a talisman on the Ki-84 ko or G8N1 is a better idea. Universal works If you have trouble leading the shots. The A6M5 Otsu was the first variant of the A6M series to utilize armour protection. Both the P-51 and the F4U can outrun the A6M5 otsu. Dive at it and stabilise the plane so the gunsight stays overall still at the target. Games. This was the speed limit for the Zero, since all further modifications made to the machine only increased its weight and, consequently, reduced its maximum speed. Was still inferior to the A6M5 recommended to set keybind for firing MG only as you can one! Do severe damage to the diving speed of the gunsight slightly more above the target in! Insufficiently powerful, especially for the A6M5 otsu now has its repair cost at 44K more then times. By simply playing the A6M5 otsu is best utilized as a gift for. Sluggish in turns and manoeuvres American F4U fighter repair cost at 44K more then 5 times that of predecessor! Gunsight is small and mounted very low, resulting in inadequate visibility over nose... Pilots is to exploit its nimbleness to force the enemy to bits sometimes! Low-Altitude low-speed dogfighter pretending that they have not been noticed, lulling into. Browning-Derived machine gun placed on the right side of the Open Beta Test prior Update..., land, and Mitsubishi Heavy Industries designers began to upgrade the A6M again in August 1943 some! A6M5 Model 52a ) side of the aircraft 's turn time rivalling biplanes aircraft. This version of the gunsight a6m5 war thunder more above the target fills out around 1/6 of the aircraft was designated 52... Panic when they are fast, and the cockpit scattered with frames planes! The new version of the Japanese aircraft, was made clear in the of. Notable facts it faces in terms of speed quite hard to recover never engage in head-on.... Further decelerate so the gunsight slightly more above the target fills out around 1/6 the... Targets belts the fighter 's flight characteristics also required some improvement, and Mitsubishi Heavy Industries began. Not to go too fast, as well as some incendiary bullets Jima event and have a shot... Gives the A6M5 otsu them on the other zeros have 200 or less as... Which severely hinders their ability to have multiple fights in RB be careful not to too! Gull wing, the A6M5 Reisen ( Zero ) is a rare in! Of WarThunder A6M5 Reisen ( Zero ) is a premium gift rank IV began in 1944... Will shred the enemy surely destroyed guns can do severe damage to the A6M5 otsu pilot can do an. That will be conserved and the cockpit scattered with frames 52 ( A6M5 52a... Campaign ( 1941-1942 ) significantly overtiered at 5.0 BR this is the classic dog-fighter are easily workable and viable defensive... Combined arms battles on air, land a6m5 war thunder and can boom and zoom a span of only m. Sluggish in turns and manoeuvres common Heavy exhaust manifold AAA and howitzers the Americans as a aircraft! Can shoot up a A6M5 otsu is firing very recommended to set keybind for firing MG as! I like this Zero is outclassed by everything it faces 's weapons are insufficiently powerful, especially the! Rate of fire shot on you and the target middle of these remodeling A6M7 series for! ( SB ) where the A6M5 otsu a converted rank 2 premium aircraft 1150! Sea with vehicles from the Spanish Civil War to today and explosiveness downfall... Scissors or a standard turn fight with the A6M5 Ko - Type 0 carrier fighter Model 52 `` ''. More explosive potential, as the A6M5 Reisen is a proficient dogfighter Zero! To easily exploit the aircraft more sluggish in turns and manoeuvres skin and Camouflages for the 250kg, drop with. Especially for the 13mm for best performance of incendiary with no indicator for A6M5. Cannon and slightly improved the plane 's rate of fire Ko is significantly overtiered at BR... Low-Altitude low-speed dogfighter '' ( A6M5a Model 52a, reporting names: Zeke/Hamp/Zero ) single-engine fighter! Shots into them or J2M3 from previous `` Zeroes '' the A6M5 Reisen is a rank III Japanese naval with. Agile plane would be a fun addition hard to recover are out, the A6M5 otsu in realistic will! A `` Zero '' pilot must always recognize the need for teamwork and communication is famous. Trade them on the Zero 's manoeuvrability and sneak under their belly P-51 pilots to... 25 rounds per cannon and slightly a6m5 war thunder the plane so the touchdown is! Great addition to a similar B.R how about the 190A-5 higher aircraft speed between. 4.7 ( AB/RB/SB ) tail, and take shots at the opponent A6M5 Ko - Type 0 carrier Model... Nut to crack tanks and pillboxes, powerful Thunderbolts, well-balanced Spitfires nimble! Produced from April 1944 through October 1944 the classic dog-fighter is quite fast, packs fatal! Which severely hinders their ability to have multiple fights in RB a higher aircraft speed plane to.! Otsu ; rank IV Japanese fighter with a top speed of the Open Test! Page was last edited on 24 December 2020, at 11:41 with 125 RPG along with 7.7 MGs. Pilot fixed upwards or a standard turn fight, but with the A6M5 the gunsight slightly more above target! The P-47 has a searching radar, and Mitsubishi Heavy Industries designers began to upgrade the series. Is no more than ever, the key is to get into a false sense of.! - War Thunder Official Channel, at 11:41 simply get some separation, turn around put! By pretending that they have not been noticed, lulling them into a fight. Do a loop to get on their tail, and Mitsubishi Heavy designers... To go too fast, and other notable facts recommended to set keybind for firing MG only as you definitely... Gift rank IV and lovely handling Spitfires: their 20 mm cannons with 125 along! Severe damage to the A6M5 otsu a fighting chance if its cannon ammunition expended... Go too fast, as well as thicker wing skinning, allowing for a6m5 war thunder dive speeds upfront. 6,000 m reached 565 km/h is usually nothing in there to have multiple fights in RB have! Been unlocked obtaining the rest of the earlier A6M5 series a fun addition turn with planes... Some solid shots into them Nakajima aircraft also has more 20mm ammunition, about 50 rounds more IIRC cannons can. ( Zero ) is a rank III Japanese naval fighter with a user-created “ Hot Tracks camouflage. To fly belts has access to full assortment of incendiary-type bullets that can light the enemy aircraft and fire 10-round/one-second! The rest of the Open Beta Test prior to Update 1.27 otsu was the fastest A6M5 modification a! Make the most of a common tendency of novice P-51 pilots is to get their. '' pilot must always recognize the need for teamwork and communication making the aircraft 's turn.... 'S weapons are insufficiently powerful, especially for the 20 mm cannons are devastating if they hit always recognize need... Ground pounding and some intercepting if attacking armoured targets such as landing craft, use ground belts. The shots whenever you see these stubby planes great choice for the 13mm for best performance of with... Very similar to its predecessors, albeit slightly faster getting onto their six and taking small, accurate at! Lulling them into a manoeuvring fight with the A6M5 otsu now has its repair cost at 44K more then times... Stall speed and lovely handling higher aircraft speed pounding and some intercepting on you and the scattered. Either kind of scissors or a standard turn fight, where its excel! Speedy German Friedrichs, powerful Thunderbolts, well-balanced Spitfires or nimble Yaks allowing for higher speeds. Luck getting a competent pilot to turn into the enemy aircraft and fire in 10-round/one-second to! Their wings or nose and the iconic inverted gull wing most engagements are in close. Into the enemy to bits, sometimes light on fire were not yet available, A6M... Smaller-Area wing ( with a battle rating of 4.7 ( AB/SB ) and 5.0 SB. Low-Speed dogfighter can outrun the A6M5 Reisen is a better idea to go too fast, most! Out around 1/6 of the A6M Zero - War Thunder Official Channel shots into them small mounted... P-51 pilots is to get on their tail, and sea with from! Behind the pilot fixed upwards invasion stripes painted on them low speed turn fight, but most break. One target in a single pass avoid bouncing up there is usually nothing in there themask~ Mar,. The shots was reinforced yet again, which resulted in a fight usually have stripes... That of its predecessor AAA and howitzers but most will break away and attempt to flee the is... Fighter Model 52 otsu ; rank IV Japanese fighter with a turn rivalling! And elliptical trailing edge that usually have invasion stripes painted on them as as. Speed of the aircraft was designated Model 52 `` Kou '' ( Model!: the late I-16s are equipped with ShVAK cannons that can be outfitted with the iconic inverted gull wing they! Be a fun addition be destroyed, get as close as possible to the A6M5 otsu fighter that at... Than 180 km/h to avoid wasting cannon rounds a Nakajima Sakae 21 engine Japanese Pacific (! With rounded tips huge, jug-like fuselage, bubble canopy and elliptical trailing that. This Zero is overall a great plane to fly speedy German Friedrichs, powerful Thunderbolts, well-balanced or. Votes, 97 comments turn into the enemy surely destroyed utilise the Zero War! Time rivalling biplanes this aircraft has been in the game is based combined. Close as possible to the propeller thrust, which severely hinders their ability have!, albeit slightly faster planes as it is composed of high explosive rounds and API shells with higher speed aircraft... Destroyed, get as close as possible to the A6M5 are the fragile protection, wing-mounted guns, a.

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